Passage: A Job Interview Simulator! by Em, Mangotronics Decorporated


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Passage: A Job Interview Simulator! 

An intense visual novel adventure based on real-life experiences!

Did you know that job interviews are one of the scariest moments of one’s life?

As a recent college graduate, you are desperately looking for a job in your field. After several rejections and constant nightmares about your experiences, you find hope. 

Your roommate, a beloved pet cat, transforms into an ancient Egyptian god to assist you!

With his powers, you can learn everything you need to know about nabbing your dream job. 

He can stop time, allowing you to think before making your choices! 

Navigate standard interview questions and weird brain teasers in intense scenes. 

Discover the truth behind your nightmares and unveil the dark secrets kept by employers everywhere!

Will you nail the interview process and impress your future employer? 

Or will you fall into a void of darkness? 

An interview can mean life or death these days.

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Features:

  • Branching storyline with 2 endings
  • ~30 minutes of playtime
  • Choice-based visual novel style gameplay
  • Original art and story
  • Original soundtrack

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Development Notes: 

Passage was developed as my graduate level practicum project for my Master’s of Science in Technical and Professional Communication at Lawrence Technological University.

This game is designed to teach players real-life job skills in the form of a narrative-based video game! Using interactive media, I created a game that teaches an important communication skill.

Currently, this demo is just a small part of what I want to accomplish. I plan on developing a full-length title, complete with several interview levels, “bosses”, and lore. Additionally, I want to create more visual novel style elements, including social scenes, character relationships, and point and click investigations. 

As part of my continuing research and development, I am asking for player feedback on this demo. If you’d like to give feedback, I would really appreciate it!

Click here to complete my player experience survey!

I had so much fun writing and creating my first demo and am excited to plan out the future of this project! 

--Emily Auten

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Credits:

Written by Emily Auten 

Music by Andrew Hintzen  

Character Art by Nova

Special thanks to LTU’s Game Development program and my practicum advisor Mars Ashton!

Passage is inspired by some of my favorite series ever: Persona, Shin Megami Tensei, Danganronpa, and Phoenix Wright: Ace Attorney